DarkHelm is in Early Access — fully playable in co-op today, but it is not a finished game and is in active development. About Steam Early Access.
No single player flies this ship.
DarkHelm puts a crew on the bridge of a warship and makes every job a real seat. The pilot holds the stick while the weapons officer waits on a sensor lock; engineering juggles power and heat as the captain calls the alert and comms works a contact that won't answer. It is fully server-authoritative and built for LAN or online play — from two friends to a full bridge.
Every console is a player.
Fly the ship — attitude, throttle, docking, and the jump to hyperspace. Keyboard or controller.
Arm the batteries, manage shield arcs, lock targets and fire beams, missiles and nuclear ordnance.
Cut through the fog of war — detect, scan and classify contacts, run ECM, hand off targets.
Route power across the buses, fight heat and damage, keep reactors and cooling alive under fire.
Hail ships, read transponders, work the channels, run shuttle ops and sound the alert.
The captain's overview — alert condition, crew status, objectives and the tactical picture.
Carrier-fitted ships add a seventh station — Flight Ops: air boss for the wing, launching, directing and recovering fighters, bombers and shuttles.
Six seats, one ship.
DarkHelm in Orbit
EFS DarkHelm
EFS Vanguard
EFS Sentinel
EFS Aegis
EFS Sovereign
EFS Ascendant
EFS Bastion
Bulwark Starbase
Starbase in Orbit
Helm
Helm — Nav Map
Helm — Galaxy Map
Weapons
Weapons — Tactical
Sensors
Sensors — Tactical
Sensors — System Map
Sensors — Galaxy Map
Engineering
Comms
Comms — Subspace
Comms — ESMS
Command
Command — ESMS
Command — Tactical
Command — System Map
Command — Galaxy Map
Flight Ops
Power Grid
Heat & Cooling
ESMS
Master Caution
Damage Control
Shields & Weapons
Tactical Plot
Life Support
Flight Deck
Main View
LAN or online, many players to one ship — or several ships in the same battle.
Power, heat, damage, shields, sensors and fuel are simulated, not faked.
Sub-light combat, hyperspace jumps and a galaxy of star systems to cross.
Launch and command a wing of small craft from a hangar deck.
Run live scenarios, spawn forces and script missions for your crew.
Author ships, missions and total conversions; share them via the Workshop.
Bring a crew.
Wishlist on Steam to hear when it launches, and jump into the Discord for news, playtests and to find a bridge to crew.